I'm coming with a complex experience in understanding the user navigation on Web area, especially on e-commerce Websites/applications, from testing to usability and UX. I'm passionate about neuroscience, research, human-computer interaction, anthropology and public speaking. Behind all user research, I think that it’s very important to keep up in mind when you develop a usability theory the brain and its behavior and, of course, the anthropological studies regarding the other influences for user.
Axure, Balsamiq, Moqups, User research, Creating Personas, Usability Testing, Manual Testing, Wireframing, UX design, UX architecture, UX wireframing
2016 - PRESENT: USABILITY/UX SPECIALIST, EVOZON, CLUJ-NAPOCA
Making research & analysing the results; usability/UX audits; user research; making & taking internal/external presentations; UX workshops and trainings; publishing articles about usability/UX; offering usability/UX support for the testing teams and clients; working with Confluence; creating wireframes and moqups using Axure and Moqups; creating personas.
2015 - 2016: QA ENGINEER, ZITEC, BUCHAREST
Cross browsing & mobile manual testing; writing test plans; participating on Daily Scrums and sprint planning meetings; reporting bugs and enhancements on Redmine; automation testing using Behat; taking presentations (about mobile testing and UX); UX audits for some projects (internal and external); managing UX-usability trainings.
2014 - 2015: FRONT-END QA ENGINEER, AVANGATE, BUCHAREST
Manual testing; cross-browser testing; reporting issues on Redmine and managing them on Trello; participating at Daily Scrum; collaborating with developers and the other test team members; writing testing reports; user testing; usability testing; functional testing; writing test plans and documentation.
2013 - 2014: QA ENGINEER, XWIKI, IASI
Reporting bugs on Jira and pointing them out to developers; manual testing (full and/ or smoke testing) of products (on multiple databases); cross-browser testing; user testing; app testing on extensions.xwiki.org and xwiki.com; quality testing for versions for customers; finding ways of improving existing apps; working with other company members for improving existing apps; checking statuses regarding the support offered for certain products on the platform, a task in which group work is required; checking the testing processes at fixed time intervals and writing new tests.
ro.linkedin.com/in/andreeazpopescu/en
2016 - 2017: User Experience and Interaction Design, Professional Education,“The Interaction Design Foundation”.
2011 - 2013: Production Techniques, Master’s degree, “Alexandru Ioan Cuza” University, master’s degree, thesis: “From Science Fiction to real interactive design”(10).
2008 - 2011: Communication and Public Relations, Bachelor’s degree, “Alexandru Ioan Cuza” University, thesis: “Aesthetics in online”(9.87).?
User Experience and Interaction Design, Professional Education,“The Interaction Design Foundation”: