Level designer at day , Concept artist at night.
- Concept Art - tools : Adobe Photoshop CC / CS6 ; Paint Tool Sai + Traditional Tools .
- Traditional Drawing & Painting - Traditional Tools
- Storyboard - Digital /Traditional Tools
- Level Design - FrostBite Game Engine
- UI - Adobe Photoshop CC/CS6 & Illustrator
- Testing,Regressing Quality Assurance - DevTrack , DevTest , Automation Tool , Jira .
Content Editor / Junior Level Designer - Ghost Games EA
Dec 2016 - Oct 2017
Assisting with missions content (development, design,quality assurance, evaluation and analysis), world art assets (placement and more) and UI content .
+Bug fixing .
Certification QA Tester - EA
Oct 2015 - Dec 2016
- Testing on mobiles & consoles ;
- Regressing bugs on many platforms ;
- Communicating many times with Madrid Cert-Team.
Book Illustrator - Editura Sigma (Romania book publisher)
Feb 2014 - Aug 2014
Illustrating few short stories for children .
Freelance Concept Artist - Enklave (the game )
Feb 2014 - Jun 2014
Creating Concept Art - background and 2D character design art .
https://www.artstation.com/gabrielagogonea